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Posted: Aug 21st, 2002 at 04:08 am
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To get out of the room, head down the stairs in the northeast part of the screen. Push the 2nd east most horizontal log south, then move the northeastern most vertical log east. Move the horizontal log one square southwest of it north. Push the northern most vertical log west, then push the horizontal log you moved south earlier back north. Push the vertical log that's now up against the west wall back east, then push the horizontal log directly north of it south. Now, flood the area by hitting the switch, and head across the path you've created. Hop to the ledge and head all of the way south and out of the door.
-Floor 6-
The door enemies for this floor are two Chimeras, which are three-headed lion type creatures. As always, unleash all of the summons on them in the first round. One of them will probably die to four Level-4 summons, with the other being badly damaged. Ragnarok with Isaac, Attack with Garret, Defend with Ivan and use Ply Well with Mia to get this guy. If you have a Level-3 Summon available at this point (by having 7 Djinn) use it and you'll almost certainly wipe out the last Chimera. When you defeat him you'll get a potion and advance through the next door.
CHEST 1: Location: North-northeast of the door. Item: Elixir Directions: Move stumps that you see when you enter the door so that 1 is all the way to the left and another is one from the right. Hop across the stumps to get the treasure chest to the north. Notes: None. DJINN: Location: Northwest corner of the screen (initially) Directions: From Chest 1, head north until you get to the north wall. Head down the ladder and then up the ladder to the west. Keep going west along the northern ledge until you get near the Djinn. He'll run away, and you'll have to keep going around the corner until you get to a movable stump with a crevice on the side of the ledge. Push the stump down the crevice, then go down the crevice yourself. Head down the ladder and freeze the puddle a little east of the ladder. Head back up the ladder and jump across the pillars and go north along this ledge. Here you will find Chest 2. Keep going north and the Djinn will flee. Push the stump to the right and go up the ladder. Go east to find the Djinn in the northeast corner. He'll flee once more, and you should go down the large ladder and up the smaller one. Head south, then jump across the two stumps you had moved earlier and go up the ladder. Go directly south of the Djinn (there will be a block in your way) and use Halt on it. You can now go up to it and get the Venus Djinn Bane! Jeez, that was pretty complicated. CHEST 2: Location: Go up the northern ledge towards the second location of the Djinn (see Djinn step.) Item: 666 coins (how evil) Directions: See Djinn Directions. CHEST 3: (Get the Djinn before doing this, but don't go out of the door) Location: The middle of the screen on top of a stump. Item: Demon Axe Directions: Go to the middle of the screen without climbing up any ladders and push the stump with the chest on top of it as far north as it will go (make sure it's still in the center.) Now, head back south and go up the ladder on the east. Hop across the two stumps you had moved earlier and start heading north. When you get to a small ladder, head down it and go up the large ladder to the west of it. Go west past the large ladder until you get to a small ladder. Go down this ladder and push the stump to the east. Climb down the ladder and Move the log all of the way to the east. Go back up the two smaller ladders and then go down the large ladder. Hop from the stump onto the ledge in the middle and get the Chest. Notes: None. CHEST 4: Location: Middle-southern part of the screen. Item: Water of Life Directions: From Chest 3, head back to the stump and up the large ladder. Then, go down one small ladder but not the other and start heading south. Keep going until you reach the Ice Pillar that you freezed, and hop across that to the stump and then down the ladder. Now, move the stump all of the way to the east. However, before moving it into its final position north, you'll have to get north of it and use Move Psynergy so that you don't get trapped behind it. Head back up north and go up the small ladder. Then, head south and jump from the ice pillar to the stump to the next platform. The treasure chest is right on top of here. Notes: None.
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Posted: Aug 21st, 2002 at 04:09 am
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To get out to the level (these directions are from after getting Chest 4) head back across the two pillars and start going north. Head down the small ladder when you get to it and go south until you reach the stump that you had moved to get Chest 4. Use Move Psynergy to move this south and then west. Keep heading south to find your way out of the door.
-Floor 7-
At the door this time will be two Earth Lizards. This time, for a change, try activating all of your Djinn to have your stats boosted up a *ton*. Use Ragnarok with Isaac, Attack and Impair with Garret, Plasma and High Impact with Garret and Wish Well with Mia. It will take a lot longer but there's less risk of a character going down thanks to more health and more defense. When you eventually defeat them you'll get some Water of Life and access to the next room.
CHEST 1: Location: Northeast part of the screen. Item: Lucky Medal. Directions: Head northeast along the hallway and across the gap to the west when you get to it. Keep going west until you reach a small block that you'll have to move all the way to the right and then all of the way north. Now, use the Carry Psynergy that you got in Venus Lighthouse to place to block 1 square north on the ledge. Now, climb up the ladder and keep going east until you reach the chest. Notes: Head out of the room before attempting Chest 2. CHEST 2: Location: North-center part of the screen up on a large single platform. Item: Psy Crystal Directions: Head back to where that small block was when obtaining Chest 1. This time, move the block all of the way to the left without changing its vertical position, and use Carry on it to bring it up the ledge to the left. Now, jump the gap and head up the ladder and down the one to the east of it. Move the block one square to the north and use Carry on it to move it up to the ledge above. Head back up the ladder and jump to the pillar you just made to get the chest. Notes: Head out of the room before attempting Chest 3. CHEST 3: Location: Almost dead center portion of the screen. Item: Wicked Mace Directions: Head back to where that small block was in getting the previous chests. Move it west just like you did in getting Chest 2 and Carry it onto the ledge. Hop the gap and go up the large ladder and then down the small one. Move the block all of the way to the left of the platform and push it off. Now, move the block so that it is 2 squares to the left of the bottom most square of the ledge. Now, go up the large ladder and down the small one and jump across the small pillar to the platform against the west wall. Head southeast on this platform to get the chest. Notes: None. CHEST 4: Location: East of the exit door. Item: 777 Coins Directions: Thanks to Peter Mentink for this information: It's real easy, you can just jump on the ledge where the chest is (jump below the chest).The square you jump to is only not visible because off the walls! Notes: None.
From Chest 3 head back across the gap and up and then down the large ladder. Jump across the gap and start heading south at the narrow passageway. Hop to the west when you come to the end of this platform to find another small block. Move this down as far as it will go and then all of the way to the left. Use Carry to place this block on the ledge to the north of it, then climb up the ladder and hop across the gap. Head down the ladder to the west and go south to go out of the door.
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Posted: Aug 21st, 2002 at 04:09 am
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-Floor 8-
The next group of enemies are a Poison Toad, and two Thunder Lizards. These guys are pretty tough because they have the ability to stun your entire party which wont' allow them to attack. I'd go into this with 4 of each type of Djinn on standby with the rest of the active. This is a compromise between stats and having Summons (although you may want to keep all of Mia's Djinn active for Wish Well). Three Level-4 summons will take care of the Thunder Lizards, leaving only the Poison Toad. Here you will probably want to use status changing Djinn that will paralyze or put Poison Toad to sleep. Once he's injured, blast the hell out of it with regular attacks to defat it. On defeating the group you'll earn some Water of Life. If you're running low on PP, instead of wasting Psy Crystals, just run around for a while to restore PP (you don't have to worry about random battles.)
CHEST 1: Location: Northeast part of the screen. Item: Smoke Bomb. Directions: Head north along the hallway until you reach a white platform with a puddle of water underneath it. Freeze this puddle and head north up the ladder. Once you're up on the cliff, head south to get the chest. Notes: None. CHEST 2: Location: North-Center part of the screen. This chest is the top one. Item: 888 coins. Directions: From Chest 1 head down the ladder and freeze the puddle in your way. Now, head back north and up the ladder. Cross the gap to be right next to this chest. Notes: Head out of the room before attempting Chest 3. CHEST 3: Location: Directly below Chest 2. Item: Cleric's Ring Directions: Make your way to Chest 2, freezing the puddle south of the ladder leading up to the cliff on the east. Do *not* freeze the puddle under the platform or you'll have to start over. From Chest 2, slide down the crevice on the side of the mountain and make your way around the logs so that you can now push the small black rock east. Do so, then head up the ladder northwest of it and back across the gap towards the dragon. Head down the crevice, push the horizontal log down, and freeze the puddle under the white platform. This will now have the dragon burn down the ice pillar in your way to the ladder to the north, so hop across the puddle and refreeze it when you're north of it. Head up the ladder and across the gap. Head down the crevice on this cliff and push the horizontal log down. You can now get up the ladder and get the chest. Notes: None. CHEST 4: Location: Along the northwest wall. Item: Potion. Directions: From Chest 3, head down the ladder and head northwest. Hop over the puddle, then freeze it and go up the ladder. Jump across the ice pillar to the cliff to get the item. Notes: None.
After you get the 4th Chest, head down the crevice and go out of the room via the door to the south.
-Floor 9-
The door enemies for this floor are two Cerebuses. Go into the battle with 4 inactive Djinn for Isaac, Garret and Ivan and all of the Djinn active for Mia. Cast all of the summons for Isaac, Garret and Ivan in the first round. Have Mia use Wish or Wish Well throughout the battle. Once the summons have been cast, have Isaac start to use Ragnarok, have Garret use the Djinni Flash or re-summon Flash, and have Ivan use High-Impact then Plasma in the following rounds. Defeat them to get a handy Psy Crystal.
CHEST 1: Location: East-center part of the screen in the middle of the lake. Item: 999 Coins Directions: Head north to get to the lake with many logs to cross. Take the horizontal log to the west of the lake up north. Now, take the vertical log right above it to the east. Head off onto the eastern ledge and head south. Take the horizontal log here up north, then hop east to the double vertical logs. Head down to the south and take the vertical log in the southeastern corner of the lake west to reach the island in the center. Notes: Head out of the room before attempting to get the next Chest.
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Posted: Aug 21st, 2002 at 04:11 am
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CHEST 2: Location: Northwestern part of the lake. Item: Sleep bomb. Directions: Head up the eastern ledge of the lake and take the northern most vertical log west. Hop north to get the treasure chest. Notes: Head out the room before attempting to get the next chest. CHEST 3: Location: Middle of the room in between the two lakes. Item: Water of Life Directions: Take the western most horizontal log in the first lake you come to north, then take the vertical log above it east. Head onto the cliff on the east and head south. Bring the horizontal log here north, then hop east to the vertical log. Move that west, then hop south to the vertical log below it. Head all of the way to the west to reach the platform with this treasure chest on it. Notes: None. CHEST 4: Location: Northwest past of the screen. Item: Muramasa (a sword) Directions: From Chest 3, head southwest. Take all of the horizontal logs north. Now, go and take the lowest vertical log west, and then take the horizontal log above it south. Go back and take the middle Vertical log west, then take the horizontal log above that south. Go all the way back from whence you came (13) and take the final vertical log at the northern part of the screen west. Jump up north to get the item.
From Chest 4, simply take the vertical log back east and head south down the ledge to find the exit door.
-Floor 10-
When you get to floor ten, you'll be thrilled to know that there are no longer anymore puzzles to solve. However, you're about to face one mother of a boss. Save your game, inactivate 4 Djinn for everyone but Mia, and make sure everyone's healed. It's time for the battle of your life (you meaning Isaac and company.) Head west up the dock to find a treasure chest. This chest is actually a mimic that you may want to fight for the experience. Now, head up the deck the ship (to the north) to encounter Deathbeard in a random battle.
If you're around level 25-26 and have at least 6 Djinn for each character (If you've been following this walkthrough you should by now), then Deathbeard shouldn't be that difficult of an enemy. In the first round, Cast your three Level-4 summons on him, and have Mia use Wish Well on the whole party. Once the first round is done, start using Ragnarok with Isaac. With Garret you'll want to use the Djinn Flash *each* turn whether you're casting him or setting him to be active again. This will provide a heat barrier that frees your party from almost all damage that Deathbeard dishes out. With Ivan, use his Impact spell on Isaac (you'll pretty much use this throughout the whole match because Deathbeard will occasionally use Break which will decrease all of your party member's stats down to normal.) With Mia use Ply Well throughout the battle to keep healing stats. Whenever someone's PP starts to get down, use a Psy Crystal on him or her (you'll only had to use about 2 or 3 throughout the whole match...when Ivan's PP starts to get low don't worry about it, just have him defend or use his Djinn.) Try to time using Psy Crystals to when you're being defended by a Flash heat barrier. Also, whenever a character goes down, wait until you're under a Flash heat barrier to revive that character with Isaac's revive. While this strategy is pretty boring, you should be able to defeat Deathbeard in about 10 minutes. This strategy works because you'll have a lot of HP, PP and defense thanks to having lots of Djinn active. When you finally defeat Deathbeard you will get 8,000 experience points, 9,000 coins and some Water of Life. You'll also be able to get the treasure chest at the very north part of the ship. This box contains the Demon Mail that's unfortunately cursed.
Congratulations! You're now done Crossbone Island! Save your game and use Retreat to head out of the cave. Head back northwest towards the pink tornado to arrive back at Suhulla. Head all of the way back to Babi's tower where you want to go through the entrance there. Also, you will probably want to take a rest in the inn at Lalivero before you enter the tower.
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Posted: Aug 21st, 2002 at 04:12 am
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------ Venus Lighthouse Part 3 ------
Go through the Babi Lighthouse entrance to the tower. Now, keep making your way through the tower using the guide earlier in this game. For the most part, you're going to have to re-do all of the puzzles in the tower. When you *finally* make your way to the top room, save your game, heal all of your characters and grab the Psy Crystal. Put 4 Djinn on standby for everyone but Mia just like you did with Deathbeard, and slide down the crevice.
You'll now get an elevator ride up to the top of the lighthouse where you'll find Menardi and Saturos talking about lighting the beacon. Suddenly, Felix will come up and get in a fight with Saturous and Menardi. He talks about how he doesn't trust them with Sheba (remember her?) When you finally get your command back, SAVE YOUR GAME BUT WITH A DIFFERENT SAVE FILE THAN THE ONE YOU SAVED BEFORE GOING DOWN THE CREVICE! You'll thank me later! Make any final adjustments and head over the blue and white gaps, up the stairs and get ready to find Saturos and Menardi! Well, after 3 minutes of conversation at least ;-]
In this battle, don't be afraid to use any valuable items that you may be saving, as this is the final battle. Cast all of your summons at the beginning and have Mia use Wish Well throughout the battle. You're the most vulnerable at the beginning of this battle because characters such as Ivan will have very little HP until he regains some of his HP. If he goes down at any point, use Water of Life or Revive with Isaac to bring him back to life. Otherwise, use Ragnarok with Ivan, Flash each turn with Garret (be it summoning or using), and High Impact and Ivan's most expensive attack PP wise for each round. Saturos and Menardi will start to become less and less effective against you, and eventually you'll destroy them.
Once Saturos and Menardi go down, Felix will mysteriously not let Sheba go and mention that he himself wants to light all of the towers. Then, out of nowhere, Saturos and Menardi will get up and throw an elemental stone into the tower. Felix will leave and Saturos and Menardi will merge into one GIANT Fusion Dragon. This Fusion Dragon really isn't as difficult as it seems, and the same strategy that you used against Saturos and Menardi will work very well against this boss. The only problem is that you don't have any Summons this time, so it will take much longer to kill this guy. After about 20 minutes of fighting you'll finally be able to defeat the dragon if you've stuck to the strategy. Saturos and Menardi will fall into the Lighthouse (not much of a death, I bet they'll be back.) You'll talk with Felix again and suddenly the Lighthouse will break in half. Sheba will fall to here death and Felix will jump after her.
------ Ending ------
You'll find yourself somewhere in Lalivero talking with Iodem. !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !Absolutey Do Not Save Over Your Pre-Boss Battle File While In Lalivero! !It is not possible to get out of Lalivero at this point. ! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! In here you'll learn that Sheba and Jenna have not been found, and that Idejema has been washed out to see along with Sheba and the rest (apparently Sheba didn't die.) You'll all say your farewells, although Iodem will want to talk to you a little more. Head out of the house to have Iodem come and talk to you about how you saw Iodem. He'll give you the Black Orb that has the power to raise the sunken ship from the sea. Once you get command back, head to the northwest part of the town to the building where the soldier is guarding. Talk to him and he'll let you through. Head west along the bottom ledge and north along the dock. Use the Black Orb when you get to the northern most part of the dock to raise the Ship from the sea. Your friends will start talking about how this is the Lemurian Ship and that the quests are just beginning. The ship will set sail and the credits will start to roll. Once they're all done a To Be Continued message will appear. What does this mean? It means that another Golden Sun is on the way for GameBoy Advance and it's coming out by Christmas 2002.
This walkthrough is now complete, but it will still be revised and there are many more sections to do so stay tuned!
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Posted: Aug 21st, 2002 at 05:00 am
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Bandit:211 Thive1:111 Thive2:111 Tret:710 Saturos:1200 Killer Ape:1000 Hydros Statue:1500 Manticore:1700 Kraken:2447 Azart:610 Satrage:910 Navampa:1001 Toadonpa:3500 Storm Lizard:3012 Tempsest Lizard:4000 Saturos and Menardi:3000 Fusion Dragon:5200-5300 Deathbeard:9,000-10,000 Bandits ---------------- Use all of your best one-person hit Psyenergy on the guy in the middle so he dies first. Then have Issac attack one guy and Garet and Ivan on the other. Heal if you are low on HP. Also they have lots of Herbs so beware.
Tret Tree --------------- Tret has around 400 HP so he shouldn't be that hard. Use all your Djinn at the beginning. He shoun't have much HP after that so some Psyenergy should finish him.
Saturos --------------- Satuous has about 1200 HP so he will be rather hard. You should be at at least Level 10 by now. Satuous can cause a lot of damage, so have Mai heal every turn. Also summon a lot!!! He should die after a few rounds.
Hydros Statue ---------------- On him just SUMMON!!! SUMMON!!! SUMMON!!! After you are done Summoning just use Psyenergy to beat him.
Manticore ---------------- Like always Summon first. Then use Raganok with Issac and Ice with Mia. Use Heat Wave with Garet and Use Djinn with Ivan. That should kill him. Also heal with Mia.;-)
Kraken ------------- He knows Ply Well, so be carefull. He has approx. 2447 HP. It would be best if you used all the appropriate summons with the respective elemental Adept (Thor with Ivan, Judgment with Isaac, etc.). It works better that way.
Toadonpa(in Lunpa);-) --------------------- Use Summons, Djinn, and Psyenergy. He doesn't do much but you should still heal, too.;-) Raganok works best.
Tornado Lizard -------------------- Keep on using Djinn and summon. ALWAYS USE WISH OR WISH WELL AGAINST THIS GUY. He can do a fair amount of damage.
Deathbeard -------------------- SUMMON AND USE DJINN. ALWAYS USE WISH WELL!!!! ALWAYS!!!
Saturos, Menardi, Fusion Dragon ------------------------------- With Ivan, do whatever you want. I would use a lot of Djinni and then summon Thor Pack a wallop. Isaac should attack with the Gaia Blade, use Ragnarok, or use Djinni and then Summon. Use Wish Well with Mia once in a while. Kill Menardi firt because she has a one-hit K.O. move. He is pretty easy. (they are the last boss).;-)
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